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	<title>Comments on: Texturizing sculpties with multiple images</title>
	<atom:link href="http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/</link>
	<description></description>
	<lastBuildDate>Thu, 11 Mar 2010 22:37:30 +0000</lastBuildDate>
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		<item>
		<title>By: RK</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-955</link>
		<dc:creator>RK</dc:creator>
		<pubDate>Sat, 27 Feb 2010 01:34:09 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-955</guid>
		<description>I got a question!!
after i consolidade the image it is possible to bake the texture with shadows of the light instead of baking texture only? if yes how i do it.</description>
		<content:encoded><![CDATA[<p>I got a question!!<br />
after i consolidade the image it is possible to bake the texture with shadows of the light instead of baking texture only? if yes how i do it.</p>
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	<item>
		<title>By: Gaia</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-313</link>
		<dc:creator>Gaia</dc:creator>
		<pubDate>Mon, 01 Feb 2010 08:51:40 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-313</guid>
		<description>Of course it depends on the amount of modification:
&lt;ul&gt;
	&lt;li&gt;If your modifications are very small, you might not need to do any retexturing at all. &lt;/li&gt;
	&lt;li&gt;However if you are very picky or your modifications lead to distortions on the texture, you will need to check if the projection still works on the modified sculptie and then rebake the texture. &lt;/li&gt;
	&lt;li&gt;And if your modifications are significant you even will need to reproject your images on the new model (aka: retexturize from scratch). &lt;/li&gt;
&lt;/ul&gt;</description>
		<content:encoded><![CDATA[<p>Of course it depends on the amount of modification:</p>
<ul>
<li>If your modifications are very small, you might not need to do any retexturing at all. </li>
<li>However if you are very picky or your modifications lead to distortions on the texture, you will need to check if the projection still works on the modified sculptie and then rebake the texture. </li>
<li>And if your modifications are significant you even will need to reproject your images on the new model (aka: retexturize from scratch). </li>
</ul>
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	<item>
		<title>By: Onyx B.</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-312</link>
		<dc:creator>Onyx B.</dc:creator>
		<pubDate>Sat, 30 Jan 2010 15:07:50 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-312</guid>
		<description>Hello and thank you for your wonderful tutorials! What I am wondering is: if you apply all the textures as indicated in this tutorial, and then later you decide to slightly change the shape of the sculptie, do you have to go back and start over from scratch?  If not, which steps need to be repeated?

Thanks again for providing such a valuable resource!</description>
		<content:encoded><![CDATA[<p>Hello and thank you for your wonderful tutorials! What I am wondering is: if you apply all the textures as indicated in this tutorial, and then later you decide to slightly change the shape of the sculptie, do you have to go back and start over from scratch?  If not, which steps need to be repeated?</p>
<p>Thanks again for providing such a valuable resource!</p>
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		<title>By: fajerwerki</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-311</link>
		<dc:creator>fajerwerki</dc:creator>
		<pubDate>Sun, 13 Dec 2009 16:43:06 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-311</guid>
		<description>I just want to tell you that your blog is very interesting, bookmarked</description>
		<content:encoded><![CDATA[<p>I just want to tell you that your blog is very interesting, bookmarked</p>
]]></content:encoded>
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	<item>
		<title>By: TatianaDokuchic</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-310</link>
		<dc:creator>TatianaDokuchic</dc:creator>
		<pubDate>Wed, 12 Aug 2009 01:40:26 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-310</guid>
		<description>Wonderful tutorial - thanks so much!

I&#039;m using Blender 2.492 with Python 2.6.2 &amp; Primstar (recommended version as of today) and it looks as if things have changed a bit, for example when I get to &quot;consolidate into one image&quot; the option doesn&#039;t seem to exist.  Is it just me (and I haven&#039;t installed everything as I should have) or have things really changed and I should wait until a new tutorial is out?

Many thanks!</description>
		<content:encoded><![CDATA[<p>Wonderful tutorial &#8211; thanks so much!</p>
<p>I&#8217;m using Blender 2.492 with Python 2.6.2 &amp; Primstar (recommended version as of today) and it looks as if things have changed a bit, for example when I get to &#8220;consolidate into one image&#8221; the option doesn&#8217;t seem to exist.  Is it just me (and I haven&#8217;t installed everything as I should have) or have things really changed and I should wait until a new tutorial is out?</p>
<p>Many thanks!</p>
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	<item>
		<title>By: Blender: Austausch, Tipps, Hilfen, Diskussionen..... -Seite 2 - SLinfo.de - Social Network Second Life</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-309</link>
		<dc:creator>Blender: Austausch, Tipps, Hilfen, Diskussionen..... -Seite 2 - SLinfo.de - Social Network Second Life</dc:creator>
		<pubDate>Sun, 24 May 2009 22:37:40 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-309</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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	<item>
		<title>By: Baking lighting on the av mesh - SLUniverse Forums</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-308</link>
		<dc:creator>Baking lighting on the av mesh - SLUniverse Forums</dc:creator>
		<pubDate>Thu, 23 Apr 2009 19:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-308</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>By: moonie</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-307</link>
		<dc:creator>moonie</dc:creator>
		<pubDate>Sat, 24 Jan 2009 19:32:20 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-307</guid>
		<description>Love your tutorials. I love them more when you put little screen shots in the text, so we can see, when reading it, where to:

&#039;...create a new UV-layer, by clicking on

“UV-texture -&gt; new”.&#039;

Either way you do it, I am thankful you share and teach. You&#039;re great!</description>
		<content:encoded><![CDATA[<p>Love your tutorials. I love them more when you put little screen shots in the text, so we can see, when reading it, where to:</p>
<p>&#8216;&#8230;create a new UV-layer, by clicking on</p>
<p>“UV-texture -&gt; new”.&#8217;</p>
<p>Either way you do it, I am thankful you share and teach. You&#8217;re great!</p>
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	</item>
	<item>
		<title>By: Tutorial: Texturizing with multiple images &#124; Cyberwelten</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-306</link>
		<dc:creator>Tutorial: Texturizing with multiple images &#124; Cyberwelten</dc:creator>
		<pubDate>Sat, 08 Nov 2008 12:36:37 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-306</guid>
		<description>[...] machinimatrix: Texturizing sculpties with multiple images [...]</description>
		<content:encoded><![CDATA[<p>[...] machinimatrix: Texturizing sculpties with multiple images [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Eugene</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-305</link>
		<dc:creator>Eugene</dc:creator>
		<pubDate>Mon, 20 Oct 2008 16:34:51 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-305</guid>
		<description>Now everyone is talking about the American economy and eclections, nice to read something different. Eugene</description>
		<content:encoded><![CDATA[<p>Now everyone is talking about the American economy and eclections, nice to read something different. Eugene</p>
]]></content:encoded>
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	<item>
		<title>By: BernAr</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-304</link>
		<dc:creator>BernAr</dc:creator>
		<pubDate>Fri, 03 Oct 2008 07:36:42 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-304</guid>
		<description>Did follow the tutorial that works perfectly. thanks so much for the great job you do and I am looking forward to the next tutorials. ( Blender 2.48 RC just got released last night, great app...)</description>
		<content:encoded><![CDATA[<p>Did follow the tutorial that works perfectly. thanks so much for the great job you do and I am looking forward to the next tutorials. ( Blender 2.48 RC just got released last night, great app&#8230;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Texturizing sculpties with multiple images &#171; JuneBrenner&#8217;s Weblog</title>
		<link>http://blog.machinimatrix.org/2008/09/01/texturizing-with-multiple-images/comment-page-1/#comment-303</link>
		<dc:creator>Texturizing sculpties with multiple images &#171; JuneBrenner&#8217;s Weblog</dc:creator>
		<pubDate>Fri, 05 Sep 2008 19:30:01 +0000</pubDate>
		<guid isPermaLink="false">http://machinimatrix.wordpress.com/?p=275#comment-303</guid>
		<description>[...] immer diese englischen Titel. Also - was erwartet uns im neuen Blender Tutorial &#8220;Texturizing sculpties with multiple images&#8220;? Ganz einfach. In ihm wird eine Methode gezeigt, mit der man  aus verschiedenen Bildern [...]</description>
		<content:encoded><![CDATA[<p>[...] immer diese englischen Titel. Also &#8211; was erwartet uns im neuen Blender Tutorial &#8220;Texturizing sculpties with multiple images&#8220;? Ganz einfach. In ihm wird eine Methode gezeigt, mit der man  aus verschiedenen Bildern [...]</p>
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