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	<title>Comments on: Images with alpha-channel</title>
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	<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/</link>
	<description></description>
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		<title>By: Joe Pritchard</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-1057</link>
		<dc:creator>Joe Pritchard</dc:creator>
		<pubDate>Tue, 02 Mar 2010 11:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-1057</guid>
		<description>Hi Gaiai firstly many thank for a great set of video tutorials ,they&#039;ve opened a whole new exciting world up,now to my problems lol,i cannot link to the blip tv video&#039;s the links are broken ...secndly  i am using your latest version with primstar,the problem i have is i create a sculpty ...then texture it.. when i save the targa file it makes any transparent parts white even when ive clicked the draw with alpha,so i loaded the finished texture into corel paint shop pro erased the white parts so they were transparent then saved it as a .png file ,when loaded into sl it makes the whole side im facing transparent ,almost as if it inside out ,i tried the inside out button of the sculpty map makes no difference.i load the original .tga texture and its fine except what should be transparent is white.hopefully you can help ...once again many thanks to you and to Domino for giving everyone an easy way to create sculpty&#039;s.I can send you a snapshot of the two sculpty&#039;s side by side if you wish so you can see the problem.best wishes Joe</description>
		<content:encoded><![CDATA[<p>Hi Gaiai firstly many thank for a great set of video tutorials ,they&#8217;ve opened a whole new exciting world up,now to my problems lol,i cannot link to the blip tv video&#8217;s the links are broken &#8230;secndly  i am using your latest version with primstar,the problem i have is i create a sculpty &#8230;then texture it.. when i save the targa file it makes any transparent parts white even when ive clicked the draw with alpha,so i loaded the finished texture into corel paint shop pro erased the white parts so they were transparent then saved it as a .png file ,when loaded into sl it makes the whole side im facing transparent ,almost as if it inside out ,i tried the inside out button of the sculpty map makes no difference.i load the original .tga texture and its fine except what should be transparent is white.hopefully you can help &#8230;once again many thanks to you and to Domino for giving everyone an easy way to create sculpty&#8217;s.I can send you a snapshot of the two sculpty&#8217;s side by side if you wish so you can see the problem.best wishes Joe</p>
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		<title>By: Gaia</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-485</link>
		<dc:creator>Gaia</dc:creator>
		<pubDate>Fri, 31 Jul 2009 06:52:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-485</guid>
		<description>We have created a derivative of the domino scripts named  JASS. This includes an improved GUI. I have been working with Domino to also incorporate the new GUI (and even a better version) also into the Domino scripts. That will become available with Domino&#039;s upcoming &quot;primstar&quot; distribution.</description>
		<content:encoded><![CDATA[<p>We have created a derivative of the domino scripts named  JASS. This includes an improved GUI. I have been working with Domino to also incorporate the new GUI (and even a better version) also into the Domino scripts. That will become available with Domino&#8217;s upcoming &#8220;primstar&#8221; distribution.</p>
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	<item>
		<title>By: Shaden Sura</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-484</link>
		<dc:creator>Shaden Sura</dc:creator>
		<pubDate>Fri, 31 Jul 2009 03:50:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-484</guid>
		<description>Why your menu for pick a sculpt mesh look different?</description>
		<content:encoded><![CDATA[<p>Why your menu for pick a sculpt mesh look different?</p>
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	<item>
		<title>By: Gaia</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-483</link>
		<dc:creator>Gaia</dc:creator>
		<pubDate>Sun, 28 Jun 2009 21:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-483</guid>
		<description>Please look at the very first chapter of this post. There i wrote, that the secnd part of the tutorial only applies to the JASS-scripts. This feature is not yet available in the original Domino Design scripts, hence you can not find it there. If you are interested in using it, please download the &lt;a href=&quot;http://blog.machinimatrix.org/jass/&quot; rel=&quot;nofollow&quot;&gt;JASS-distribution&lt;/a&gt;.

Have Fun
Gaia</description>
		<content:encoded><![CDATA[<p>Please look at the very first chapter of this post. There i wrote, that the secnd part of the tutorial only applies to the JASS-scripts. This feature is not yet available in the original Domino Design scripts, hence you can not find it there. If you are interested in using it, please download the <a href="http://blog.machinimatrix.org/jass/" rel="nofollow">JASS-distribution</a>.</p>
<p>Have Fun<br />
Gaia</p>
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		<title>By: ana</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-482</link>
		<dc:creator>ana</dc:creator>
		<pubDate>Sun, 28 Jun 2009 13:40:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-482</guid>
		<description>hello, just a question about the version of Blender. I am on version 2.49 and the buttons and rendering items you are selecting are not working for me. When I hit bake second life sculptie, i get the simple box with fill holes etc. just the 3 choices. Where do i change the settings to allow the other options or is it just a simpler process in the updated version? Loved your tutorial and your descriptions were wonderful, just wish it worked for this version as easily as it did on the earlier version. any help would be appreciated!</description>
		<content:encoded><![CDATA[<p>hello, just a question about the version of Blender. I am on version 2.49 and the buttons and rendering items you are selecting are not working for me. When I hit bake second life sculptie, i get the simple box with fill holes etc. just the 3 choices. Where do i change the settings to allow the other options or is it just a simpler process in the updated version? Loved your tutorial and your descriptions were wonderful, just wish it worked for this version as easily as it did on the earlier version. any help would be appreciated!</p>
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	<item>
		<title>By: Kopierschutz für sculpti maps mit Photoshop - SLinfo.de - Social Network Second Life</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-481</link>
		<dc:creator>Kopierschutz für sculpti maps mit Photoshop - SLinfo.de - Social Network Second Life</dc:creator>
		<pubDate>Sun, 28 Jun 2009 13:07:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-481</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>By: Gaia</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-480</link>
		<dc:creator>Gaia</dc:creator>
		<pubDate>Fri, 05 Jun 2009 08:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-480</guid>
		<description>I fixed that again.
Background: We have recreated the video this night with a better understandable voice ;-)
unfortunately blip.tv removes the old video as soon as the new video has been imported.
And so the link to the high resolution version gets invalidated. The link to the
flash version however remains constant... I will report that to blip.tv Maybe they
can do something here...</description>
		<content:encoded><![CDATA[<p>I fixed that again.<br />
Background: We have recreated the video this night with a better understandable voice <img src='http://blog.machinimatrix.org/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /><br />
unfortunately blip.tv removes the old video as soon as the new video has been imported.<br />
And so the link to the high resolution version gets invalidated. The link to the<br />
flash version however remains constant&#8230; I will report that to blip.tv Maybe they<br />
can do something here&#8230;</p>
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	<item>
		<title>By: 1 Question</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-479</link>
		<dc:creator>1 Question</dc:creator>
		<pubDate>Fri, 05 Jun 2009 01:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-479</guid>
		<description>Broken link:

http://blip.tv/file/get/Machinimatrix-ImagesWithAlphachannel810.wmv?referrer=blip.tv&amp;source=1 (Not Found)</description>
		<content:encoded><![CDATA[<p>Broken link:</p>
<p><a href="http://blip.tv/file/get/Machinimatrix-ImagesWithAlphachannel810.wmv?referrer=blip.tv&amp;source=1" rel="nofollow">http://blip.tv/file/get/Machinimatrix-ImagesWithAlphachannel810.wmv?referrer=blip.tv&amp;source=1</a> (Not Found)</p>
]]></content:encoded>
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	<item>
		<title>By: Yohane</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-478</link>
		<dc:creator>Yohane</dc:creator>
		<pubDate>Thu, 04 Jun 2009 03:36:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-478</guid>
		<description>oef I finaly get it t o work :) TY for your help</description>
		<content:encoded><![CDATA[<p>oef I finaly get it t o work <img src='http://blog.machinimatrix.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  TY for your help</p>
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		<title>By: Gaia</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-477</link>
		<dc:creator>Gaia</dc:creator>
		<pubDate>Wed, 03 Jun 2009 22:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-477</guid>
		<description>I just fixed the pointer!
Thank you very much for the hint!</description>
		<content:encoded><![CDATA[<p>I just fixed the pointer!<br />
Thank you very much for the hint!</p>
]]></content:encoded>
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	<item>
		<title>By: 1 Question</title>
		<link>http://blog.machinimatrix.org/2009/06/03/images-with-alpha-channel/comment-page-1/#comment-476</link>
		<dc:creator>1 Question</dc:creator>
		<pubDate>Wed, 03 Jun 2009 21:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=611#comment-476</guid>
		<description>High quality download: ImagesWithAlphaChannel.wmv

http://blip.tv/file/get/Machinimatrix-ImagesWithAlphachannel692.wmv?referrer=blip.tv&amp;source=1 (Not Found)</description>
		<content:encoded><![CDATA[<p>High quality download: ImagesWithAlphaChannel.wmv</p>
<p><a href="http://blip.tv/file/get/Machinimatrix-ImagesWithAlphachannel692.wmv?referrer=blip.tv&amp;source=1" rel="nofollow">http://blip.tv/file/get/Machinimatrix-ImagesWithAlphachannel692.wmv?referrer=blip.tv&amp;source=1</a> (Not Found)</p>
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