<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Primstar GUI &#8211; Add mesh (unofficial)</title>
	<atom:link href="http://blog.machinimatrix.org/2009/10/25/primstar-gui-add-mesh/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.machinimatrix.org/2009/10/25/primstar-gui-add-mesh/</link>
	<description></description>
	<lastBuildDate>Fri, 12 Mar 2010 12:45:40 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Julie</title>
		<link>http://blog.machinimatrix.org/2009/10/25/primstar-gui-add-mesh/comment-page-1/#comment-523</link>
		<dc:creator>Julie</dc:creator>
		<pubDate>Mon, 23 Nov 2009 23:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=960#comment-523</guid>
		<description>sculpt prims - cube mesh</description>
		<content:encoded><![CDATA[<p>sculpt prims &#8211; cube mesh</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Julie</title>
		<link>http://blog.machinimatrix.org/2009/10/25/primstar-gui-add-mesh/comment-page-1/#comment-522</link>
		<dc:creator>Julie</dc:creator>
		<pubDate>Mon, 23 Nov 2009 23:30:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=960#comment-522</guid>
		<description>Hi, I have the same versions of Blender and Primstar mentioned in this article. But somehow when i go to add a sculpt mesh, it does not give me the option of cube as shown in the image. I just get Cylinder, Sphere, Hemi, Plane, Torus X and Y. I am trying to build a house, so really need a cube sculpt mesh. Please help!!!</description>
		<content:encoded><![CDATA[<p>Hi, I have the same versions of Blender and Primstar mentioned in this article. But somehow when i go to add a sculpt mesh, it does not give me the option of cube as shown in the image. I just get Cylinder, Sphere, Hemi, Plane, Torus X and Y. I am trying to build a house, so really need a cube sculpt mesh. Please help!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Domino Marama</title>
		<link>http://blog.machinimatrix.org/2009/10/25/primstar-gui-add-mesh/comment-page-1/#comment-521</link>
		<dc:creator>Domino Marama</dc:creator>
		<pubDate>Sun, 25 Oct 2009 21:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.machinimatrix.org/?p=960#comment-521</guid>
		<description>Hi Gaia.

The &quot;Object&quot; menu won&#039;t be in Primstar 1.0.0, it&#039;s just there to give test options for deep directory structures.

The difference between the two types of torus is their UV map orientation. This makes a difference if you want to split the seam to turn it into a cylinder. Torus Z stays as a cylinder when the long seam is split (like a car tyre), Torus X is the one to use when splitting the short seam, like an open collar.</description>
		<content:encoded><![CDATA[<p>Hi Gaia.</p>
<p>The &#8220;Object&#8221; menu won&#8217;t be in Primstar 1.0.0, it&#8217;s just there to give test options for deep directory structures.</p>
<p>The difference between the two types of torus is their UV map orientation. This makes a difference if you want to split the seam to turn it into a cylinder. Torus Z stays as a cylinder when the long seam is split (like a car tyre), Torus X is the one to use when splitting the short seam, like an open collar.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
