The Empty Mesh

The empty mesh is just what the name says: a mesh without vertices. You will use this mesh if you want to create your mesh completely from scratch by “drawing” vertex after vertex and or using other tools like spin to create rotation symmetric objects as constructed in the wineglass tutorial. The creation [...]

The wineglass problem

I am facing a few problems with texturing this wine glas. What you see here is a render output from blender.I use  ray transparency with a fresnel value of 5. I think, this is very close to what i would expect from a wine glas to look alike. Now i want to bake [...]

Modelling with Outlines

abstract: We show you, how you can start with an empty mesh, draw an outline of an object and eventually create the full 3D-model. In the final step the object will be turned into a Sculptie using some primstar magic.