Bobbie’s wedding cake (link)

Finally i managed to publish our last year’s contribution to the 48hour film contest. Here is “Bobbie’s wedding cake”. Special thanks go to Barbara Gescher (our musician this time) who was so kind to help us improving the sound track for this director’s cut version. And thanks again also to all other participants.

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This time our contribution did not get as high ratings as the last times. We got the award for best graphics (again like in the previous 2 years, thanks to the wardrobiers and thanks to Ayesha Bisiani and her “Skin Within” project). And this time we also got the award for “best use of character”. All in all this time we sadly did not perform well compared to our very strong competitors. But we are still very happy with the results and we learned a lot since then. The first improvements can be seen in “The primstar” movie also published on this Blog.

Enjoy.

Machinimatrix has moved to its own Blog host

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We have been running our Blog for about 2 years now and we are happy to report that we had almost 200,000 page hits, over 40,000 Video downloads and about 600 user comments within that time. As of today we get about 100 visitors per day and see about 3500 [...]

GridAlign Tool for blender (link)

What is the GridAlign Tool ?

Sculpties are encoded using a 2d-image containing a 32-bit image map, where each axis is encoded in an 8 bit value. Thus There are only 256 valid vertex positions available along each axis. This property of sculpties is equivalent to using a size dependent grid for each axis where the bounding box of the sculptie defines the grid spacing. It is not straight forward to make your model manually align to these constraints, although some clever solutions to the problem already exist:

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