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Avastar-1 Update 636

 

 

Avastar-1-dev-636

This is a minor update. The changes are mostly usability improvements. The main changes are improvement of error handling and addition of a context sensitive help.

For Blender 2.64 pre release:

You can open the Help for any Avastar function button by:

Right Mouse Button -> Online Manual

Your Online browser should pop up and guide you to the relevant Help page.

Changeset:

  • FIX: fixed an error message text in the exporter
  • FIX: Parent to armature now preserves child location regardless of Avastar location
  • IMP: Make Error messages for unweighted vertices more consistent uand less confusing
  • IMP: Added Warning and optional Online Help Button to message popup
  • IMP: Some functions would change the selection State after terminating. This has been fixed. (No more unexpected flickering on the 3D View when calling a function)
  • IMP: Weight utilities now only show up when they can be used.
  • IMP: Added message box to Bake T Pose (when unweitghted vertices are found)
  • IMP: Added reports to status line for all tool shelf operators.
  • IMP: Check for attempt to reparent an already parented mesh and added a detail message box.

Highlights:

  • Help messages are now context sensitive. Most message popups now contain a button to the correct Machinimatrix help pages.
  • We added an example startup file which has built in materials for new Avastar characters. Just Add -> Avastar will now create a skinned female Avastar character.

Limitations:

  • This update is not compatible to Avastar-500. The compatibility fix is still pending.

More Questions ?

Ask Gaia Clary in Second Life, or send email to mailto:gaia.clary@machinimatrix.org

Have Fun

Gaia & Magus & Domino

 

Where is the Download ?

 

  • I lost my download link:
    Please check in the FAQ.
  • I already purchased Avastar-1:
    You find the new update in your Jass Download folder.
  • I want to buy Avastar-1:
    You can buy directly from Paypal (see left column of this page), or go to the Jass-Shop in Second Life and purchase from the Avastar-1 vendor.

Important notes:

  • We believe that we have fixed most issues with Avastar by now. However please continue reporting any issues. Every test case can help us to isolate new problems.

  • We have tested the new Avastar update on the development version of Blender. Avastar should now run on all Blender 2.6 version.

6 comments to Avastar-1 Update 636

  • Dave

    (Using Blender 263) I upgraded from Avastar 432 to 636. Can you explain the workflow differences. In 432 I would select the mesh and avastar then copy weights. Lastly – click Bake to T-Pose. Export to SL and upload to SL with the weight and joint options available in the SL importer.

    In 636 some functions seem to have been modified – I’m not sure how to export to SL with weights correctly. I can’t seem to export with the weight/joint data. I select both the mesh and avastar – click copy weights. Then I see rigging with Parent to Armature or Bake to T Pose.
    I tried each one and them both. I then export to SL but don’t have any weight data – cant check weights or joints in the SL importer.

    What is the correct way to export to SL with all weight/joint data in 636?

    Thanks

    • Dave

      In 432 – Parent to Armature was checked and then you click Bake to T Pose.

      In 636 – Parent to Armature is a separate button above Bake to T pose button.

      Based on 432 I assume I would click Parent to Armature then click Back to T Pose.

      One thing I noticed – after I click copy weights and click Parent to Armature – the mesh and avastar seem to shift/move – no longer aligned.

    • Dave

      Actually re-tested with imported obj model file and 636 and 639 work correctly. Must have been the dae model I used. All is good!

      Dave

  • Dave

    “The Collada exporter currently does not export Material settings. This means your exported objects will have only one texture face”

    Has this been fixed in later releases?

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