Here is a simple model of a sculpted fork. It is not meant as a finished model but as a starting point for your refinements. I have made it out of an 8*8 sculptmap. So it is LOD0 resistant. You can add 2 levels of Multires or use subsurf on it. that will generate a default sculptmap of 32*32 faces. So there is plenty of room for your refinements to the model. And now it is your turn… No idea what i am talking about ? No problem. Go and watch the tutorials. At the end it becomes easy.

 

fork.blend

Note: The link points to a blend file. So you will need either standard blender or the Jass-distribution to open it for examination.

Have fun

Gaia