Character Creation & Animation
for Blender 2.64-2.69
new: for Blender 2.70 we provide Avastar-1.1 RC(*)
What is Avastar ?
Avastar is a Blender Addon for Second Life Mesh Creators and Animators. We have created various functions to make the creation of content as easy as possible. Avastar supports the entire production chain starting from Modelling, rigging, weighting, up to single character and multi character animations.
How does it compare to pure Blender ?
We are often asked what Avastar has that Blender does not already provide. The highlights below tell briefly how Avastar competes to other tools. If you are interested in a detailed comparison, then please read the Comparison to the Avatar Workbench.
(*) Avastar and Blender 2.70
Avastar-1.0 does not work on Blender 2.70 However we provide (avastar-1.1-RC8_blender-2-70.zip) which runs on Blender 2.70 and newer. You can find this Tool now in your Avastar download folder. We are close to release, Avastar release candidate 2 is published. If you encounter any issues then please report back if you found something!
Avastar integrates seamless into the Blender framework. We support download of SL shapes to Blender as well as upload of mesh characters to SL. and … Mesh cost calculator, true SL shape support, SL shape sliders, Acurate attachment modelling, extended checks on meshes before export.
SL compatible bvh retargeting, Export to .bvh and to .anim format. Auto FK and IK/FK controls for the standard SL Rig. Acurate animation of pose bones, attachments and collision volumes, experimental support of attachment weighting and full support of Collision Volume weighting (sometimes also named “liquid mesh”) and many more Features …