Kettle Quest

  This tutorial covers the transition from “making Sculpted Prims” to “Making Meshes” . My intention is to give Sculpty makers a set of guidelines. These guidelines shall help you to decide when to make a particular object as a Sculpty or as a mesh.There are a lot of different aspects to be kept in mind, like Prim costs, behaviour of LOD, physical interaction properties, visual quality…

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