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Blender Primer:
Sculpted prims I (model):
Sculpted prims II (texture):
Sculpted prims III (model):
Sculpted prims IV (texture):
The Primstar:

The Shoe Quest (Work in Progress)

Modifiers at work

This tutorial shows a workthrough from modelling up to  optimization and texturing.

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ShoeQuest I: Preparations

First and most important, this is a tutorial based on Blender-2.5. I recommend you download 2.59 or newer. I have chosen to create a simple Pump. I could have used a sketch of a shoe as a background image. But i found a better way to start. I will use a character made with the MakeHuman character editor as my reference model of a human foot. And i will sketch the shoe using the Grease Pencil in Blender

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ShoeQuest II: Box Model

Chapter II: Create the basic shoe shape

  • I will use the Grease Pencil to point out where i want to have extra edges and more or less face density.
  • I will construct a very basic 3D box model for our shoe.
  • I will introduce the mirror modifier and explain some quirks about vertex poles and face loops.