Hello and welcome again. Today i will show you how to add cloth layers to Avastar. We are going to add materials and create multiple texture layers.
But first i will show you how to apply already existing textures for testing on the Avastar mesh, right in blender, and right before you import to Second life.
About 4 years ago, Domino Marama from Domino Designs has created the well known avatar.blend file. This file has been constructed from the avatar definition files which come along with the SL default viewer and which you can find in the viewer installation folder, within the subfolder named “character”…
The video shows you how to prepare and export a tiny Avatar with Blender 2.49b. I used the Avatar Workbench. However you also can use avatar.blend from Domino designs or your own rig. And of course you also can use Blender 2.5 or Blender 2.6.
Creating avatar workbench and Avastar has given us a great deal of insight on the SL avatar. The goal of this tutorial is to give you a detailed information about the construction of the Second Life avatar and what you can do with it.
We will also talk about some areas where we simply do not know what happens, or where there are inconsistencies and the techniques are highly experimental. We’ll update the page as we learn more.
Bone Weight Copy is a Blender Addon for copying WEights from one Character to another. The tool was originaly introduced with Blender 2.49, but meanwhile it has been ported to Blender 2.5 Since Blender 2.66 it no longer works.
Important: Blender 2.66 has its own Bone weight Copy You find it within the Weight Paint tool Shel.