I keep getting a stack of errors in the console when I try to work with a sculpt I started in Magic and wanted to complete in vanilla blender. In the Blender console i see following message:
Traceback File "sculptieBakeService.p" , Line 29, in ImportError: No module named bake_sculpt_mesh_util
The cause is:
Jass Pro/Magic use a “space handler script” to implement a keyboard shortcut (ALT+r) for “very quick baking” in edit mode. Thisscript is embeded in the blend file. When you open the same blend file from a plain vanilla Blender, the space handler script tries to call the Jass/Primstar scripts, but can not find them and yields the error described above.
As a side effect the object can not be moved.
The solution is:
Either during save in Jass Pro/Magic do:
- before you store your blend file with magic
- in the 3D View
- View -> Space Handler Scripts -> uncheck all entries
- Store your blend file
- View -> Space Handler Scripts -> enable all entries again
or after load from PLain Vanilla Blender do:
- After you opened the blend file with vanilla Blender
- in the 3D View
- View -> Space Handler Scripts -> uncheck all entries
If you neither use GridAlign nor the QuickBake shortcut, then you also can permanently disable the space handlers in your Jass Pro/Magic:
- In Pro/Magic:
- File -> New
- in the 3D View:
- View -> Space Handler Scripts -> uncheck all entries
- File -> Save Default Settings
Posted in: Jass ( Pub Pro Magic )