Why sometimes my sculpts jump way out of position during baking ?

The symptom is:

During bake or right after bake some of the baked objects unintentionally reposition themself to arbitrary locations.

The cause is:

There is a bug in the underlaying primstar scripts which causes this behaviour when some of the object scale values are negative. You can test if this is the problem:

  • In object mode open the “Object -> Trnasform Properties”
  • Check that one or all three of theĀ  ScaleX,ScaleY and ScaleZ values is negative.

If you have negative scales, then here is the workaround:

The workaround is:

  • before you bake:
  • go to object mode
  • for each of your “infected” objects do:
  • object -> Clear/apply -> Apply Scale/Rotation to ObData
  • You now will most probably see that the infected parts are inside/out (normals facing to the wrong side). You will need to fix this too. See also the FAQ entry named:

    “Why do sometimes my sculpties get rendered black ?”

That should help.

Posted in: Jass ( Pub Pro Magic )

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