|
abstract:The tutorial shows in easy steps, how to sharpen the edges of your model and how to create a very simple texture by using multiple materials. We assume, that you have basic knowledge about the blender user interface. But we still provide enough background information, so that even blender newbies can follow the [...]
abstract:The tutorial shows in easy steps, how to create an object with blender and export it as a sculptie map (UV-texture) for usage in Second life. We assume, that you have basic knowledge about the blender user interface. But we still provide enough background information, so that even blender newbies can follow the [...]
Infotainment at its best. This is a short film about a builder who receives the order to create a five pointed star. Unfortunately she has not the slightest idea how to manage this built in the given time. So she activates her strongest weapon against lack of knowledge (again) …
Please note, that this [...] abstract: The tutorial shows how you can customize blender to use your personal scripts location folder.
preliminary note:
The following documentation is a short reference to primstar 0.9.23 This reference has not been created on behalf of Domino designs. Any erroneous description is entirely due to my lack of understanding. All screenshots have been made with blender 2.49a and primstar 0.9.23 on Windows XP. For more detailed information, [...] preliminary note:
The following documentation is a short reference to primstar 0.9.21 This reference has not been created on behalf of Domino designs. Any erroneous description is entirely due to my lack of understanding. All screenshots have been made with blender 2.49a and primstar 0.9.21 on Windows XP. For more detailed information, original [...] abstract: Yet another tutorial about how to create a sculpty cube. This time i show, how you can successfully ignore all technical aspects of sculpties and yet achieve perfect crisp edges on a sculpty-cube. The shown technique is more than just of academic value. It can be used to create objects with more [...]
The Tutorial explains, how to create an LOD invariant I-Beam.
The Tutorial explains, how you can create multiple objects out of one single Sculpted prim.
abstract: The tutorial describes how you can enable image processing with alpha-channels in blender. In addition to that, we also show, how you can apply your own alpha-mask to your sculpt-map for protection and for labeling your work. Note that the first part of the tutorial also applies to the Domino Design scripts, [...]
The Teaser-Video
Download a high-resolution version of jass-teaser.wmv The JASS-1.4 BINARY release abstract: So now it is a series ? Lets go and make a closed cylinder, using subsurf and Crease.
abstract: a bit of fresh air is necessary. Lets go and make another cube, but now we make it almost perfect.
Introduction The Basic lib of Sculpts provides a set of basic sculpted prim template objects for content-creators of “sculpted prims”. It contains a Library-browser for quick access to the templates . The library can be installed into blender and it can be accessed from the Add -> Mesh popup menu. You find the [...] Hi;
After a long time of doing many different projects i was facing some lighting problems related to sculpted prims.
So i have done some investigations and eventually i have now finished a little article about sculpted prims and “vertex lighting” read more …
This video tutorial shows a method to create textures out of multiple images for sculpted prims in Second Life. We use blender-2.47 for this demonstration. No further software is needed here. Although this tutorial is self contained, you may also check our first texturizing tutorial, which may help for better understanding.
Recently we have decided to create an absolute beginners tutorial, because so many people hesitate to at least try out blender due to rumours about complex GUI and non intuitive behaviour …
So, here it is… The blender beginners tutorial is published.
|
|
|
Copyright © 2010 Posts Feed - All Rights Reserved |
|