Important Note: Please take a minute to read the Tutorial license terms.

I am facing a few problems with texturing this wine glas. What you see here is a render output from blender.I use ray transparency with a fresnel value of 5. I think, this is very close to what i would expect from a wine glas to look alike. Now i want to bake a texture for this glas. I know that i can not create an exact look alike. But i expect to be able to create something very transparent with some highlights on top of it.

(more…)