Hi, all.

Today we proudly present the Collada Export Fix for Blender 2.59, 2.60, 2.61.
For more information check out the Avastar-Mesh suport page.
Here is a demo video:

enjoy,

Gaia, Magus, Domino

Quicktip for the import to Second Life:

  • Open the Importer. You are now in the “Levels of Detail panle (1)
  • Check if your weights (and if you use them) your joints offsets are there (2)
  • Proceed to theUpload  Options tab (3)

  • Now you are in the Upload options tab (4)
  • Check your weights (and if you use them) your joints offsets for import (5)
  • If you create giants or tinies you might need to find out their offset correction to avoid hover or sink onto the ground. (6)