The Avatar Meshes
The default Avatar mesh is made out of 8 parts. Some parts are automatically associated to avastar materials:
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And their UV Maps
Avastar provides the meshes and SL compatible UV maps for textures:
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Partname: headMesh MaterialĀ : avastar:mat:head 
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Partname: upperBodyMesh MaterialĀ : avastar:mat:upperBody
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Partname: lowerBodyMesh MaterialĀ : avastar:mat:lowerBody
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Part: skirtMesh MaterialĀ : -none-
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Partname: eyeBallLeftMesh, eyeBallRightMesh MaterialĀ : avastar:mat:eyeBalls
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Partname: hairMesh MaterialĀ : -none-
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Part: eyelashMesh Material: -none-
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