Category: Help

Rig Display Settings

Rig Display Properties [PS Showtime url=”/wp-content/uploads/2012/08/map_rig_display.png”] The Rig Display section gives you full control over which parts of the Mesh and the Rig can be seen at a given time. By...

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Armature Tools

Armature tools The Armature tools are located in the Tool Shelf (left navigation bar in the 3D View) There you find a panel named “Custom mesh” and in that panel you see “SL Bone Control” and “Show...

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Binding

Binding (Assign Armature) [PS Showtime url=”/wp-content/uploads/2012/08/map_skinning.png”] After you have modeled your mesh (Character or Attachment) the next step towards animating your work is skinning the mesh....

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Copy Bone Weights

The Weight copy tool is used to copy the mesh weights from sibling meshes and from other bones within the mesh skeleton (rig). Actually we support Weight copy at 3 different places: 1.) While attaching a Mesh During parenting a...

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Freeze Shape

Freeze Shape Purpose [PS-Youtube id=”cFZf4f9_66k” w=”320″ h=”206″] The Avastar Meshes can not be modified. As soon as you try to do this, you will get very bad distortions. This is due to how...

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