Category: Lighthouse

Meshes III

abstract:The tutorial shows in easy steps, how to refine the mesh created in Part I and II of this tutorial series. We try to make the initial object less blocky, yet preserve sharp edges where necessary. And we will show how...

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Meshes II

The tutorial shows in easy steps, how to upload a Collada-1.4 file to OpenSim or a similar online world. This part is independent from blender. The only prerequisite is to have a Collada-1.4 file ready to use. Note that you are...

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Meshes I

[vimeo id=”120204692″ The tutorial shows in easy steps, how to create an arbitrary mesh with blender and export it as a Collada-1.4 file for usage in OpenSim or similar online worlds. We assume, that you have basic...

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