Category: Site

Blog infection (fixed)

We are sorry, we have been hacked; The site blog.machinimatrix.org was infected in the following time periods: 03-feb-2018 14:29 CESTĀ  untilĀ  04-feb-2018 12:09 CEST 06-feb-2018 14:29 CEST until 07-feb-2018 22:57 CEST Important...

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Bone Display Settings

Show Bones (Armature Properties) Sometimes you do not want to see all bones at once to reduce clutter on your screen. The Bone display settings directly correspond to the Avastar Bones. You can enable/disable the visibility of...

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Vertex Normals

I show you the difference between flat shading(face normals) and smooth shading (vertex normals) and how that affects the display within a game engine (OpenSim or similar online worlds for example) I also show a proof of concept...

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Create an Alpha mask

This Video explains how to use the Blender Mask Modifier to create an Alpha mask for a Rigged mesh fromOpenSim or similar online worlds Transcript Hello and welcome to a quick tip for creating an Alpha mask for a Second Life...

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