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Avatar Materials

Selecting a Material Preset Whenever you create a new Avastar character, the Blender default Material (light grey, with white specularity) is assigned to all of the created Objects. Thus the character is seen with a light grey...

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Material Presets

https://www.youtube.com/watch?v=id Video not yet available The Material Presets Cheat Sheet start Blender in the 3D View: add -> Avastar in the properties: move to Object Properties Select a Material Preset in the Material...

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Face Expressions

Face Expressions [PS Showtime url=”/wp-content/uploads/2012/11/map_expressions.png”] Avastar supports hand expressions and face expressions. Hand Expressions: We support all 15 SL Hand expressions. Note: An SL...

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Appearance Sliders

The Shape Sliders [PS Showtime url=”/wp-content/uploads/2015/06/map_appearance_sliders.png”] We support the same shape slider system as you can find in SL, OpenSim or other compatible worlds. You find the sliders in...

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Avastar Shapes

The Avastar Shape (Properties, Object Section) Avastar can import and export shapes from OpenSim or any compatible online world. You find the import/export functions in the Object properties of the Avastar Armature: Go to object...

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