Shrinkwrap on a Rig
[PS-Youtube id=”kcchCeyirp0″ w=”320″ h=”206″] Hello and welcome to my first tip-top-tool-tip. Here is a generic method for using a shrinkwrap modifier on any rigged mesh.In this demo i use a...
Read More[PS-Youtube id=”kcchCeyirp0″ w=”320″ h=”206″] Hello and welcome to my first tip-top-tool-tip. Here is a generic method for using a shrinkwrap modifier on any rigged mesh.In this demo i use a...
Read More[PS-Youtube id=”97GJ5g0t_8I” w=”320″ h=”206″] So you came here to learn more about weighting? Then you have found the right place! If you are not comfortable with rigging and with the details...
Read More[PS-Youtube id=”XFVTzvWzXFs” w=”320″ h=”206″] Hello and welcome to the weight-paint survival kit. I will talk about solving some of the most common issues with weighting characters or...
Read More[PS-Youtube id=”wCJRgWRe0AQ” w=”320″ h=”206″] hello and welcome to my mesh attachment tutorial. In this tutorial i will create a simple dress, by using the Avastar character as template model,...
Read MoreThis chapter is about mapping textures to model faces. i will explain the basics of UV mapping in theory. If you first want to see UV unwrapping in action, then you may want to jump right away to the next chapter. And get back...
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