This Gallerie mostly contains videos for making sculpted Prims with Blender 2.49 Many videos have separate pages as well which you can open by clicking on the thumbnail text.
Some videos (e.g. the Lighthouse videos) are about Mesh Creations.
All videos in this galery are legacy and we have no plans to update these videos any time soon.
All videos in this galery are legacy and we have no plans to update these videos any time soon.
Install Blender 2.49
abstract:The tutorial shows how to install blender. It uncovers the secrets of the blender console and it explains how to verify that blender has been installed correctly.
Custom Blender 2.49
abstract:The tutorial shows how you can customize blender to use your personal scripts location folder.
Intro Blender 2.49
Recently we have decided to create an absolute beginners tutorial, because so many people hesitate to at least try out blender due to rumours about complex GUI and non intuitive behaviour …
So, here it is: The blender beginners tutorial is published.
Sculpties 1 (Blender 2.49)
abstract:The tutorial shows in easy steps:
how to create an object with blender and export it as a sculptie map (UV-texture) for usage in OpenSim or any compatible online world.
We assume, that you have basic knowledge about the blender user interface.
But we still provide enough background information, so that even blender newbies can follow the process.
The tutorial works for blender 2.49b and Jass-2
Sculpties 2 (Blender 2.49)
abstract:The tutorial shows in easy steps, how to sharpen the edges of your model and how to create a very simple texture by using multiple materials. We assume, that you have basic knowledge about the blender user interface.
But we still provide enough background information, so that even blender newbies can follow the process. The tutorial works for blender 2.49b and Jass-2
Sculpties 3 (Blender 2.49)
abstract:The tutorial gives a more in depth introduction
to the most important modelling tools in blender
and shows some nice tricks for the every day usage of this tool.
One highlight is the description of the primstar multi-sculptie export tool
and the corresponding Multi-sculptie-Generator in OpenSim or compatible worlds.
We assume, that you have seen the preceding tutorial parts I and II. But we still provide enough background information, so that even blender newbies should be able to follow the process. The tutorial works for blender 2.49b and Jass-2
to the most important modelling tools in blender
and shows some nice tricks for the every day usage of this tool.
One highlight is the description of the primstar multi-sculptie export tool
and the corresponding Multi-sculptie-Generator in OpenSim or compatible worlds.
We assume, that you have seen the preceding tutorial parts I and II. But we still provide enough background information, so that even blender newbies should be able to follow the process. The tutorial works for blender 2.49b and Jass-2
Sculpties 4 (Blender 2.49)
abstract:The tutorial gives an insight into the texturing tools of blender. We show the secrets of ambient occlusion, how to bake highlights, how to set up the blender light system, how to use the node editor and how to create and apply bump maps.
The tutorial works for Blender 2.49b and Jass2.
The tutorial works for Blender 2.49b and Jass2.
Lighthouse 1
The tutorial shows in easy steps, how to create an arbitrary mesh with blender and export it as a Collada-1.4 file for usage in Second Life. We assume, that you have basic knowledge about the blender…
Lighthouse 2
The tutorial shows in easy steps, how to upload a Collada-1.4 file to Second Life. This part is independent from blender. The only prerequisite is to have a Collada-1.4 file ready to use. Note that…
Lighthouse 3
abstract:The tutorial shows in easy steps, how to refine the mesh created in Part I and II of this tutorial series. We try to make the initial object less blocky, yet preserve sharp edges where necessary. And we will show how you can add up to 8 textures to different parts of your model. This video only shows how to define the "texture faces". The actual texturing starts in the next part.
A closed Hat
abstract:An add on shorty to show you how you can close the basic hat model thus providing an "inside" of the hat.
The tutorial covers any recent blender-version up to the currently recommended release 2.49b and Jass2.
The tutorial covers any recent blender-version up to the currently recommended release 2.49b and Jass2.
Fix the UV Map
abstract:In this tutorial I will show how you can examine your UV-map and how you can recover your sculptie. The tutorial was made with Jass-magic. But it is also valid for all other jass-products and primstar-1.1. Some details vary however (The sculptie previewer is only available in Jass-Magic).
A Sculptie Table
Create a table made of Sculpted Prims
Sculptmap Copy
abstract:In this tutorial I will show you a technique how you can combine sculpties into one single sculptmap.The tutorial is accompanied with a purchaseable “tutorial-instruction-kit” …
Sculptify Objects
abstract:In this tutorial I will create a screw using extrusion only. The finished model is turned into a sculpted Prim by use of the "sculptify objects" script.
The tutorial works with Blender release 2.49b and Jass2.
The tutorial works with Blender release 2.49b and Jass2.
A Roman Column
abstract:In this tutorial I will create a simple roman Column using the mirror modifier, Crease and Loop Subdivision. The tutorial covers any recent blender-version up to the currently recommended release 2.49b and Jass2.
Use Curves
abstract:In this tutorial I will introduce the curve-modifier and create a sculpted helix. The tutorial works with Blender 2.49b and Jass2.
Tinies and Giants
The video shows you how to prepare and export a tiny Avatar with Blender 2.49b. I used the Avatar Workbench. However you also can use avatar.blend from Domino designs or your own rig.
Lock Vertices
Fix Gaps