Avastar 2.0-beta23

Note: This is our preliminary documentation for the Avastar 2.0-beta23 update. If you are looking for the ongoing test report of Avastar-2.0-beta then please proceed to the Avastar-2.0 test report. Important notice We are...

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Avastar 2.0-10 is out

This update contains support for all new features regarding Project Bento: All new Bones included Can do partial Rig export Has support for all appearance sliders Please check the remarks below. Rig Update Avastar now checks for...

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Avastar-2: Bind to Pose Operator

The blend file used in this video: bindpose.blend Avastar-2 now has limited support for arbitrary rest poses. So you no longer have to work strictly in T-Pose. I.e. you can temporary switch to a better suited Rest pose (like an...

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Avastar Christmas 2015 Present

Hello, Customer ! The year 2015 was a bit rough again. This time we made some big effort to improve Avastar’s Fitted Mesh support. And, of course, as always it turned out that our goals were¬†much harder to reach than we...

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Avastar new Product Definitions

When we started with Avastar in 2011, we promised to give free infinite support. But this turned out to become a huge burden, because the increasing number of customers also increases our support activities. We can no longer...

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More than 8 Materials per Object

The SL Viewer now allows to import objects with more than 8 texture faces. However while this no longer results in weird meshes with holes in them, technically the objects with more than 8 materials are now split into a linkset...

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The Avastar Show room

We have added 3 areas into the JAZZ Shop where we would love to expose your promotional content. So if you have something to show, either just for fun or for commercial purpose, then this will be for you. Who is entitled to take...

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Why we are operating too slow…

During the last few months users might have got the impression that our activities have dropped very low. However this is not exactly true. Indeed we are acting like crazy in the background, but we stopped to publish all of our...

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